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Tombs of Amascut - Concept Art

Concepts for Tombs of Amascut, the Egyptian themed Raids 3.

Concept art for Old School Runescape. Copyright © Jagex 2022.

Warden's boss room, final boss rooms.
War machines from the Kharosian war under Amascut's control that were hidden in this room.

Warden's boss room, final boss rooms.
War machines from the Kharosian war under Amascut's control that were hidden in this room.

Lobby room concept

Lobby room concept

Scabaras' path concept.
The studying, and puzzle solving leading up to the lecture hall where Kephri lies.

Scabaras' path concept.
The studying, and puzzle solving leading up to the lecture hall where Kephri lies.

Het's path concept.
A light puzzle room,

Het's path concept.
A light puzzle room,

Akkha's boss room concept. Themed around time and light/shadows.

Akkha's boss room concept. Themed around time and light/shadows.

Baba's boss room concept. Undead monkey with a big collection of things around her throne.

Baba's boss room concept. Undead monkey with a big collection of things around her throne.

Treasure room concept, where Osmumten lies.

Treasure room concept, where Osmumten lies.

The Pantheon: Apmeken, Het, Crondis and Scabaras.

The Pantheon: Apmeken, Het, Crondis and Scabaras.

Rewards concept, Masori Armour and Shadow of Tumeken

Rewards concept, Masori Armour and Shadow of Tumeken