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Hunny

This was a fun little project to experiment with creating something that focuses on shape language. He is a Supportive Tank, and his main task in the field is to slow the enemies. The sentient honey is controlled by the Queen Bee, who ripped the clothes of a Beekeeper to try and appear more human like. He carries the hive with him, to be able to constantly have access to honey in order to regulate his ammo, which is honey. It's also a way for him to change his size by emptying the tank to absorb the enemy, and then putting it back into the tank.

Hunny, the sentient honey controlled by the Queen Bee. The hive produces honey for him, and he is connected to the tank in order to regulate his honey levels. (Reworked in February of 2022)

Hunny, the sentient honey controlled by the Queen Bee. The hive produces honey for him, and he is connected to the tank in order to regulate his honey levels. (Reworked in February of 2022)

The old drawing of Hunny's abilities, his job is to slow the enemies with his sticky honey. Slam, Absorb and slow.

The old drawing of Hunny's abilities, his job is to slow the enemies with his sticky honey. Slam, Absorb and slow.

Exploration of shape and design. This design was to experiment with bigger body types and shape language

Exploration of shape and design. This design was to experiment with bigger body types and shape language

Further exploration, of both the backpack and his design.

Further exploration, of both the backpack and his design.