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The Tailor Witch

This is a character concept I started back in the summer, and revisited now with my new design knowledge. I wanted a fierce, badass Tailor Witch who conducts her needles as attacks in the battlefield. She is filled with scars from her upbringing, practicing conducting needles. Her suit is based of an old mannequin. Her mannequin arm is carved with a Rune of Unity (Mannaz) to unite the arm with her body so it is under her control. And a Rune of Shield (Algiz) so her fabric works as a shield. She can tear off pieces with her knife finger and give to others.

With this piece I wanted to practice showing more personality through the character design, and the poses used in the concept.

Tailor Witch, the beauty shot of the concept

Tailor Witch, the beauty shot of the concept

Concept Sheet, with the runes she used to unite her arm with her body to work as a part of her, and to make the fabric work as a shield.

Concept Sheet, with the runes she used to unite her arm with her body to work as a part of her, and to make the fabric work as a shield.

Attack and Defence abilities

Attack and Defence abilities

Wanted to create a witch who uses sewing supplies. Tried to iterate using items typically used in tailoring. These are old sketches from the summer.

Wanted to create a witch who uses sewing supplies. Tried to iterate using items typically used in tailoring. These are old sketches from the summer.

The new approach after pausing the project for a few months

The new approach after pausing the project for a few months